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My favorite feature of Red Alert 3 is definitely the new cooperative gameplay. There's no funnier sight in the game than five bears being awkwardly launched out of a cannon, only to safely parachute into an enemy base. You'll get "war bears", giant transformer robots, attack dolphins, psychic schoolgirls, and a Bullfrog launcher that literally shoots your infantry out of a cannon. While most of the combat will be done with tanks and planes, there's no shortage of ridiculous units, a Red Alert trademark. The Empire of the Rising Sun can adjust quickly to many different combat situations, allowing the same units to support you against grounded or airborne enemies. If you're the Allies, it's more likely that you'll level up your navy so you can bombard enemies with Aircraft Carriers. When you're the Soviets, you'll probably crank out Apocalypse Tanks and Kirov blimps in an effort to overwhelm the enemy's base. They all have distinct pros and cons, and you'll find yourself playing completely different based on who you selected. Most of the Soviet units are offensive and utilize brute force, the Allies have some weaker but sneaky units, and the Empire can produce units with several different functions (such as mech units that can walk or transform into jets). There are three factions, each with their own nine-mission campaign. I'm not going to say it's "better" than a keyboard and mouse but it comes as close as you're going to get with analog sticks and buttons. Building structures is controlled via a wheel that you bring up with the right trigger, allowing selections to be made with the right analog stick.
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You can attack move, reverse move, select all of a given unit type, set waypoints, rally points, and assign units to a team all surprisingly well.
George takei red alert 3 Pc#
Almost every command from the PC version is available with the 360 controller in some form. Make no mistake about it, there are a lot of commands and controls to memorize, but you'll find your experience to be greatly improved if you learn and utilize them. To acquaint yourself with the unnatural feeling of an RTS on a console, it's essential to go through the somewhat lengthy tutorial.
George takei red alert 3 series#
The Red Alert series is known for its campy presentation, but these cutscenes are the best in the series' history.
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All of the cutscenes are excellent, featuring a ludicrous story, hilarious cast, and intentionally low-budget sets and green screen work. An unexpected side effect is that Japan has become a massive military force called the Empire of the Rising Sun (led by Emperor George Takei, no less). Without Einstein, the future is rewritten and the Soviets wield more power and technology. If I had never heard of Command & Conquer and the EA marketing team used that last sentence to describe the game, I'd buy it without needing to hear another word. The first scene involves Tim Curry, Mikhail from Lost, and Peter Stormare as Soviets that travel back in time to murder Einstein. From the very beginning, you'll know for sure what series you're playing.